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Esports League Hub logo: a shield crest with a wolf, lion, elephant, owl and eagle
Esports Collegiate League crest: an owl wearing a gaming headset on a green shield

Dakdan Esports network, level 3 of 5

Esports Collegiate League

Varsity standards. Verified records.

Two ways in.

Players register directly on the platform. Organizations (esports program directors, athletic departments, admissions teams using esports as a recruiting tool.) register through the operations team so the roster, consent and season settings are right before the first match.

Players

Register to compete

Varsity and club players at colleges and universities.

Organizations

Register your organization

Esports program directors, athletic departments, admissions teams using esports as a recruiting tool.

From registration to the first match.

  1. 01

    Register the program

    An esports director or athletic department registers the institution and its titles for the season.

  2. 02

    Roster verification

    Players register with institutional email; the program confirms the roster and any eligibility rules it applies.

  3. 03

    Season and playoffs

    Round robin or Swiss by title, live standings, single-elimination championship, broadcast-ready match pages.

  4. 04

    Sell the inventory

    Programs on Pro and Elite keep their own sponsor slots and the published revenue share.